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How I replace MK9 character mesh Its a long process and I will build up this tutorial over time.. xxx file ready and extract Skarlet SkeletalMesh from it Mk9 skeletalmesh blender import/exprot plugin: This is based on RER mod tool from maliwei777 with changes form marionkart64n and Sectus.. 1:Change logs:v0 2: calculate per vertex tangent and bi-normal before exporting mesh, they are needed to create bumpiness (normal mapping)v0.. I converted it to blender plugin and add support for MK9 skelealmeshv0 2:Remember first go to Blender 'File-Userpreferences' and remove old version addon if you had one installed beforeOlder tool release:v0.. 1: initial releaseA modifiied skeletalmesh will have bigger size than original. Tools was developed for latest Stream edition MK9 file format, and only tested with CHARSkarlet.. xxx I suggest first replicate steps here exactly before trying other character Prerequisites:- Read the texture replacement tutorial and learn how to extract and replace texture in xxx file- have a uncompressed CHARSkarlet. d70b09c2d4
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